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2017 Games for Change Festival
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Civics & Social Issues
Games for Learning Summit
Keynote
Neurogaming & Health
VR for Change Summit
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Friday
, July 28
6:00pm EDT
VR Brain Jam (Advance Registration Required)
Theresa Lang
Saturday
, July 29
8:30am EDT
VR Brain Jam (Advance Registration Required)
Theresa Lang
Sunday
, July 30
TBA
Games and Learning Early Career Workshop (Invite Only)
TBA
Minecraft Edu Curriculum Hackjam (Advance Registration Required)
Starr Foundation
8:30am EDT
VR Brain Jam (Advance Registration Required)
Theresa Lang
Monday
, July 31
9:00am EDT
Welcome and Opening Remarks
Tishman Auditorium
9:15am EDT
Keynote - with Michael D. Gallagher
Tishman Auditorium
9:45am EDT
Keynote - Ten Important Findings from the Research on Games for Impact: A Look Back Over the Last Decade of Research with Constance Steinkuehler
Tishman Auditorium
10:15am EDT
Keynote - How Unique are We? The New Neuroscience of Decision-making and Free Will with Moran Cerf
Tishman Auditorium
11:00am EDT
Roll for Learning – Games in the Core Classrooms
Room 104
Games and Game-based Simulations in Medical Professional Training
Room 105
Can Gaming Play Nicely with Pharma?
Tishman Auditorium
Panel - VR in the Classroom: Practices, Challenges and Opportunities
Starr Foundation
11:15am EDT
10 Years, 100 Countries: The Programmatic Growth of Global Game Jam, Inc.
Room 104
11:20am EDT
The Importance of Screwing Up: Improving Health Through Failure
Room 105
11:30am EDT
Beyond the Holocaust: Embodying Jewish Values in WWII Games
Room 104
The Videogame Pioneers Archive at the Smithsonian: Preserving the Legacy
Tishman Auditorium
11:45am EDT
iCivics: From Concept to Scale - 9 Years in the Baking. Why Good Ingredients Matter.
Starr Foundation
Panel - Building a Bigger Tent: How to Make Media that Includes All Kids
Room 105
11:50am EDT
MISSING: Beyond Awareness
Room 104
Making Games for Good: Kickstarter as a Platform for Games with Impact
Tishman Auditorium
12:00pm EDT
Designing with Purpose: Creating Games for Global Competency
Room 104
12:10pm EDT
Beyond Representation: Designing Games With Sociocultural Context
Room 104
Unpacking Unconscious Gender Bias in Media
Tishman Auditorium
12:15pm EDT
Playing for Change: Ten Years of Kids Helping Kids in the Virtual World of Club Penguin
Starr Foundation
12:20pm EDT
How to use Comic Books and Augmented Reality to Challenge Sexual Violence
Room 104
1:45pm EDT
How Gaming is Bringing Education to Children in Conflict Zones
Room 104
English learning via Alphabear
Tishman Auditorium
The Promise of Brain Training Games
Room 105
Panel - The Youth-to-Industry Pipeline: How Challenges & Game Jams Create Career Pathways
Starr Foundation
2:00pm EDT
Mini-Talk Series - How Teachers Use Games in the Classroom
Room 104
2:05pm EDT
G4C Live Pitch Event
Tishman Auditorium
2:15pm EDT
Panel - Brain Training Games: Fact, Fiction, or Somewhere in Between?
Room 105
3:00pm EDT
Speed Networking
Rooms 204 and 205
Civics & Social Issues Microtalk Salon
Starr Foundation
4:00pm EDT
Come out and Vote: How Play and Fun Improves Voter Participation
Room 105
Industry Circle Town Hall
Tishman Auditorium
Mini-Talk Series - Developing Games for Informal Learning Spaces
Room 104
4:15pm EDT
Panel: How G4C’s Migration Challenge led Developers to Think about a Global Problem
Room 105
5:15pm EDT
Keynote - 3 Big Things We Got Wrong: How Humans Decide; How to Change Minds; and How to Craft Narratives that Fire Neurons with Chris Graves
Tishman Auditorium
A Neurogaming Poster Session with Engaged Learning Network
Starr Foundation
5:45pm EDT
Keynote - Games of Life: Exploring the Arts and Humanities Through Play with Tracy Fullerton
Tishman Auditorium
6:15pm EDT
Games for Change Awards
Tishman Auditorium
Tuesday
, August 1
9:00am EDT
Day 2 Welcome
Tishman Auditorium
9:15am EDT
Keynote - Gaming the System: The Political Potential of Play with Colleen Macklin
Tishman Auditorium
9:45am EDT
Keynote - Educational Games and the 'Invisible Learning' Opportunity: An Investor's View on the Opportunities and Challenges Facing the Dynamic Game-based Learning Market with Jason Horne
Tishman Auditorium
10:15am EDT
Keynote - The Case for Evidence-Based Design with Mary Flanagan
Tishman Auditorium
11:00am EDT
Yesterday’s Tomorrow: Motivating Millennials to Save Money through Gaming
Starr Foundation
Narrating Chronic Pain—Using Video Games to Tell Aspirational Stories
Room 104
Panel - Industry Insights: A Conversation with Craig Hagen, EA and Alan Lewis, Take-Two Interactive
Tishman Auditorium
Mini-Talk Series - Highlights from the Latest Game-Based Learning Research
Room 105
11:15am EDT
The Secret Process for Making Games that Matter
Starr Foundation
11:30am EDT
Panel - A Conversation with Federal Funders and Artists
Tishman Auditorium
11:35am EDT
Design Lessons from 3 Years at GlassLab
Starr Foundation
11:45am EDT
The Power, Cost and Limits of Adaptivity in Neurogaming
Room 104
12:00pm EDT
An Active Learning Game for Better Sound Localization Using Augmented Reality (AR)
Room 104
Games on a Budget: Change for Change
Starr Foundation
Panel - Pick Me! Win More Fans With These Lessons from Platform Providers
Room 105
12:15pm EDT
From Proteins to Planets: The First Year of Project Discovery
Tishman Auditorium
12:45pm EDT
Civics & Social Issues Microtalk Showcase
5th Floor
Playtesting and Prototyping Games for the Classroom: Putting Students and Teachers at the Center of Playful Learning
Starr Foundation
1:45pm EDT
Engagement for Change: Improving News Media through Game Design
Room 105
Government Grants for Health & Science Games
Room 104
Well Played: Walden, a Game
Tishman Auditorium
Panel - From Player to Maker: Lessons Learned from Young Creators
Starr Foundation
2:00pm EDT
Player Centered Design: Reframing the World through Play
Room 105
Leveling Up Demographics: A Data Dive into Who Plays What Games and Why to Broaden Your Audience and Empower Your Impact
Room 104
Meet the Experts
7th Floor Teacher's Lounge
2:15pm EDT
Improving Scientific Discovery Games with Data
Room 104
Panel - All of the Above: Building Learning Games for Both Home and School
Room 105
2:30pm EDT
VR Hacking: from Innovation to Preservation
Room 104
Playing Outwards: Critical Games in Context
Tishman Auditorium
3:00pm EDT
Axon - A Social Media Showdown in Space, A Live VR Game
Starr Foundation
4:00pm EDT
Xbox Fitness: A Success Story. How One Psychiatrist Used this Game to Lose and Maintain Significant Weight Loss
Room 104
What do 'Fake News' and Video Games Have in Common? Exploration of Some Human Mind Limitations and their Impact on our Behavior and our Society.
Room 105
Minecraft Edu Hackjam Outcomes Presentations
Starr Foundation
Panel - The Women of Overwatch: The Journey of Bringing Strong Female Characters to Life
Tishman Auditorium
4:10pm EDT
How Uncertainty can be Used to Improve Learning
Room 104
4:15pm EDT
After 'Reality' - Can a Game About Media-Making Save Democracy?
Room 105
4:20pm EDT
Linking Rhythm Processing and Reading Development Young Children Using an Interactive Self-guided App
Room 104
4:30pm EDT
The 5 Rules of Virtual Humans
Room 104
Measuring Impact
Room 105
Pre-Production Frameworks: Tools for Teams to Create Better Design, Development, and Evaluation of Games for Change
Starr Foundation
4:40pm EDT
Fit Brains: A Summary of Eight Years in Brain Training
Room 104
4:50pm EDT
Exploring the Feasibility of Video Games for Cognitive Assessment
Room 104
5:15pm EDT
Keynote - Unity Education: Democratizing Learning, Creativity, and Impact with Jessica Lindl
Tishman Auditorium
5:45pm EDT
Keynote - Into The Future : A World Without Edges with Graeme Devine
Tishman Auditorium
6:15pm EDT
Gaming in the Real World
Tishman Auditorium
Wednesday
, August 2
9:00am EDT
Welcome to the VR for Change Summit
Tishman Auditorium
9:15am EDT
Keynote - A Call to Action for VR for Change with Megan Smith
Tishman Auditorium
9:30am EDT
Keynote - Technology Can Transform the Way People Access Reproductive Health Care and Information with Dawn Laguens
Tishman Auditorium
10:00am EDT
Keynote - The Promise of Virtual Reality and the Brain with Adam Gazzaley
Tishman Auditorium
10:30am EDT
Keynote - Portals: Walk Through The Internet with Amar C. Bakshi
Tishman Auditorium
VR for Change: Can VR Experiences Reduce Prejudice and Promote Empathy?
Room 105
10:50am EDT
Is Immersive Storytelling Journalism's Future?
Tishman Auditorium
11:00am EDT
Lessons Learned From Making 'Injustice'
Room 105
Speed Networking: VR for Change
Cafeteria
11:10am EDT
Intimacy over Empathy: The Future of VR
Tishman Auditorium
11:30am EDT
Youth Voices in Virtual Reality
Room 105
Panel - Forging the Cyberfeminist Multireality
Tishman Auditorium
1:30pm EDT
Journalism360: New Futures for Interactive News
Cafeteria
Live Pitch Session: VR Brain Jam Showdown
Tishman Auditorium
2:00pm EDT
How High School Students Are Learning to Build VR Content for the Web
Room 105
2:15pm EDT
Panel - Teleporting Audiences to Distant Horizons
Tishman Auditorium
2:30pm EDT
Why VR and Machine Learning are Good for Science
Room 105
3:00pm EDT
A Call for Collaboration in Education with Seth Andrew
Tishman Auditorium
3:30pm EDT
Biometric VR: 21st-Century Therapeutics
Room 105
Well Played: BLINDFOLD, by iNK Stories.
Tishman Auditorium
3:45pm EDT
Hacking the Magic Circle: USSR's Mixed Reality
Room 105
4:00pm EDT
Revitalizing Education with Hands-on-Learning in VR
Room 105
Seeing the Future in the Past: Exploring and Designing History in VR
Cafeteria
4:15pm EDT
VR & Body Image: Living Life As An Eggplant
Room 105
Panel - The Way Ahead for VR in Education
Tishman Auditorium
4:30pm EDT
Hacking VR for High School Computer Science
Room 105
5:15pm EDT
Keynote - From the Ice Cap to the Trading Floor: Immersive Journalism using VR and AR with James Pallot
Tishman Auditorium
5:45pm EDT
Keynote - Representing the Pain of Others with Gabo Arora
Tishman Auditorium
Timezone
2017 Games for Change Festival
America/New York
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2017 Games for Change Festival
Jul 28
-
Aug 2, 2017
Friday
, July 28
Saturday
, July 29
Sunday
, July 30
Monday
, July 31
Tuesday
, August 1
Wednesday
, August 2
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New York, NY, United States
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5th Floor
7th Floor Teacher's Lounge
Cafeteria
Room 104
Room 105
Rooms 204 and 205
Starr Foundation
TBA
Theresa Lang
Tishman Auditorium
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Dates
Friday
, July 28
Saturday
, July 29
Sunday
, July 30
Monday
, July 31
Tuesday
, August 1
Wednesday
, August 2
Venue
5th Floor
7th Floor Teacher's Lounge
Cafeteria
Room 104
Room 105
Rooms 204 and 205
Starr Foundation
TBA
Theresa Lang
Tishman Auditorium
Session Type
Advance Registration Required
Civics & Social Issues
Games for Learning Summit
Keynote
Neurogaming & Health
VR for Change Summit
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