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2017 Games for Change Festival
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4
4dgames
Monday
, July 31
9:15am EDT
Keynote - with Michael D. Gallagher
Tishman Auditorium
9:45am EDT
Keynote - Ten Important Findings from the Research on Games for Impact: A Look Back Over the Last Decade of Research with Constance Steinkuehler
Tishman Auditorium
11:00am EDT
Roll for Learning – Games in the Core Classrooms
Room 104
Games and Game-based Simulations in Medical Professional Training
Room 105
11:15am EDT
10 Years, 100 Countries: The Programmatic Growth of Global Game Jam, Inc.
Room 104
11:20am EDT
The Importance of Screwing Up: Improving Health Through Failure
Room 105
11:45am EDT
iCivics: From Concept to Scale - 9 Years in the Baking. Why Good Ingredients Matter.
Starr Foundation
Panel - Building a Bigger Tent: How to Make Media that Includes All Kids
Room 105
11:50am EDT
Making Games for Good: Kickstarter as a Platform for Games with Impact
Tishman Auditorium
12:00pm EDT
Designing with Purpose: Creating Games for Global Competency
Room 104
12:10pm EDT
Beyond Representation: Designing Games With Sociocultural Context
Room 104
1:45pm EDT
Panel - The Youth-to-Industry Pipeline: How Challenges & Game Jams Create Career Pathways
Starr Foundation
The Promise of Brain Training Games
Room 105
2:00pm EDT
Mini-Talk Series - How Teachers Use Games in the Classroom
Room 104
2:05pm EDT
G4C Live Pitch Event
Tishman Auditorium
2:15pm EDT
Panel - Brain Training Games: Fact, Fiction, or Somewhere in Between?
Room 105
3:00pm EDT
Civics & Social Issues Microtalk Salon
Starr Foundation
4:00pm EDT
Industry Circle Town Hall
Tishman Auditorium
Come out and Vote: How Play and Fun Improves Voter Participation
Room 105
Mini-Talk Series - Developing Games for Informal Learning Spaces
Room 104
5:15pm EDT
A Neurogaming Poster Session with Engaged Learning Network
Starr Foundation
Keynote - 3 Big Things We Got Wrong: How Humans Decide; How to Change Minds; and How to Craft Narratives that Fire Neurons with Chris Graves
Tishman Auditorium
5:45pm EDT
Keynote - Games of Life: Exploring the Arts and Humanities Through Play with Tracy Fullerton
Tishman Auditorium
Tuesday
, August 1
9:15am EDT
Keynote - Gaming the System: The Political Potential of Play with Colleen Macklin
Tishman Auditorium
9:45am EDT
Keynote - Educational Games and the 'Invisible Learning' Opportunity: An Investor's View on the Opportunities and Challenges Facing the Dynamic Game-based Learning Market with Jason Horne
Tishman Auditorium
10:15am EDT
Keynote - The Case for Evidence-Based Design with Mary Flanagan
Tishman Auditorium
11:00am EDT
Panel - Industry Insights: A Conversation with Craig Hagen, EA and Alan Lewis, Take-Two Interactive
Tishman Auditorium
Mini-Talk Series - Highlights from the Latest Game-Based Learning Research
Room 105
Narrating Chronic Pain—Using Video Games to Tell Aspirational Stories
Room 104
11:15am EDT
The Secret Process for Making Games that Matter
Starr Foundation
11:30am EDT
Panel - A Conversation with Federal Funders and Artists
Tishman Auditorium
11:35am EDT
Design Lessons from 3 Years at GlassLab
Starr Foundation
11:45am EDT
The Power, Cost and Limits of Adaptivity in Neurogaming
Room 104
12:00pm EDT
Games on a Budget: Change for Change
Starr Foundation
An Active Learning Game for Better Sound Localization Using Augmented Reality (AR)
Room 104
12:45pm EDT
Civics & Social Issues Microtalk Showcase
5th Floor
Playtesting and Prototyping Games for the Classroom: Putting Students and Teachers at the Center of Playful Learning
Starr Foundation
1:45pm EDT
Engagement for Change: Improving News Media through Game Design
Room 105
Panel - From Player to Maker: Lessons Learned from Young Creators
Starr Foundation
Government Grants for Health & Science Games
Room 104
2:00pm EDT
Meet the Experts
7th Floor Teacher's Lounge
Player Centered Design: Reframing the World through Play
Room 105
Leveling Up Demographics: A Data Dive into Who Plays What Games and Why to Broaden Your Audience and Empower Your Impact
Room 104
2:15pm EDT
Panel - All of the Above: Building Learning Games for Both Home and School
Room 105
Improving Scientific Discovery Games with Data
Room 104
4:00pm EDT
Panel - The Women of Overwatch: The Journey of Bringing Strong Female Characters to Life
Tishman Auditorium
Minecraft Edu Hackjam Outcomes Presentations
Starr Foundation
Xbox Fitness: A Success Story. How One Psychiatrist Used this Game to Lose and Maintain Significant Weight Loss
Room 104
4:10pm EDT
How Uncertainty can be Used to Improve Learning
Room 104
4:20pm EDT
Linking Rhythm Processing and Reading Development Young Children Using an Interactive Self-guided App
Room 104
4:30pm EDT
Measuring Impact
Room 105
Pre-Production Frameworks: Tools for Teams to Create Better Design, Development, and Evaluation of Games for Change
Starr Foundation
4:40pm EDT
Fit Brains: A Summary of Eight Years in Brain Training
Room 104
4:50pm EDT
Exploring the Feasibility of Video Games for Cognitive Assessment
Room 104
Wednesday
, August 2
10:00am EDT
Keynote - The Promise of Virtual Reality and the Brain with Adam Gazzaley
Tishman Auditorium
10:30am EDT
VR for Change: Can VR Experiences Reduce Prejudice and Promote Empathy?
Room 105
10:50am EDT
Is Immersive Storytelling Journalism's Future?
Tishman Auditorium
11:00am EDT
Lessons Learned From Making 'Injustice'
Room 105
1:30pm EDT
Journalism360: New Futures for Interactive News
Cafeteria
Live Pitch Session: VR Brain Jam Showdown
Tishman Auditorium
2:15pm EDT
Panel - Teleporting Audiences to Distant Horizons
Tishman Auditorium
Timezone
2017 Games for Change Festival
America/New York
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2017 Games for Change Festival
Jul 28
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Aug 2, 2017
Friday
, July 28
Saturday
, July 29
Sunday
, July 30
Monday
, July 31
Tuesday
, August 1
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, August 2
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New York, NY, United States
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5th Floor
7th Floor Teacher's Lounge
Cafeteria
Room 104
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Rooms 204 and 205
Starr Foundation
TBA
Theresa Lang
Tishman Auditorium
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