Back To Schedule
Civics & Social Issues Microtalk Salon
Speakers
CEO, GamBridzy
I believe a game can change the world. Degrees : Social Entrepreneur MBA at KAIST College of business, South Korea, 2017 Master's degree of Serious Game at KAIST Graduated school of Culture and Technology, South Korea, 2015 Bachelor's degree of Electrical Engineering at Kyungpook...
Read More →
Psychologist
Kelli N. Dunlap, Psy.D. is a psychologist and game designer. She uses games to reduce mental health stigma and increase awareness and empathy for psychiatric conditions. Dr. Dunlap has collaboratively developed games for organizations including the National Institute for Mental Health...
Read More →
Producer, Teknopilot
Festøy is a digital media producer working with film and games, with a long career as a digital technology editor and journalist. She has master degrees in literature, leadership and digital communication. Her love of digital media started with computer science studies in Germany...
Read More →
Museum Educator, Evaluation, Intrepid Sea, Air & Space Museum
With Drone technology progressing beyond strictly military applications towards a more ubiquitous presence in everyday lives, via consumer, commercial, and civil opportunities, this panel addresses the goals, expectations, and effects of the Live-Action Social Game Cash or Crash...
Read More →
Co-founder, Accidental Queens
Elizabeth is the co-founder of Accidental Queens, and co-author of the game A Normal Lost Phone. This game is about exploring the intimacy of an unknown person whose phone was found by the player. Through the interface of a mobile phone, the player must discover what happened to its...
Read More →
Co-Founder & Director Social Initiatives, ZMQ Development
Hilmi Quraishi is the Co-Founder of ZMQ - a Technology for Development social enterprise based in India. He is a pioneer in using mobile phones to reach out to grass-root communities. As a technovator, social entrepreneur and educational technologist, Hilmi specializes in developing...
Read More →
CEO, ZMQ Development
Subhi Quraishi is the CEO of ZMQ, a Technology for Development Social Enterprise based in India. He is a T4D expert and a serial social entrepreneur. He is an Applied Mathematician and Computer Science expert by qualification. He has established a social game initiative under ZMQ...
Read More →
Founder & CEO, Trance4mation Games
Leslie is a therapist and is the inventor of the Keep It Real Game, the Warrior Spirit Mission Homefront Veteran Reintegration game, the Recharge Beyond the Bars Communication Games for the incarcerated and formerly incarcerated, and the In the Line of Duty transformational Police...
Read More →
Parsons The New School for Design
Jed Q. Segovia is a US-born Filipino cartoonist and designer. He received his Bachelor's in Fine Art, Major in Information Design from Ateneo de Manila University in Quezon City, Metro Manila, Class of 2007, and a Masters in Fine Arts, Design & Technology, from Parsons the New School...
Read More →
Professor of Practice, Worcester Polytechnic Institute
Lee Sheldon is a professional game writer and designer; a professor in Interactive Media & Game Development at Worcester Polytechnic Institute; and author of The Multiplayer Classroom: Designing Coursework as a Game (2011) and Character Development and Storytelling for Games (Second...
Read More →
CEO, PushStart Studio
Felipe is a geek, programmer, producer and economist. With deep knowledge and extensive experience with new technologies for Games, Tv Shows and Web content. He is one of the co-founders of PushStart Studio, a Brazilian interactive studio that works from visual concept to production...
Read More →
Partner & Game Designer, Gigantic Mechanic
Greg Trefry designs games and playful experiences for cities, museums, non-profits, TV networks, amusement parks and just for fun. His studio, Gigantic Mechanic has designed and produced award winning games covering a range of social issues from politics to immigration. Greg has spoken...
Read More →