Tennis. Cards Against Humanity. Stardew Valley. What do they have in common? You’ll have to come to this talk to find out! Depending on your politics, this could be a feel-good romp through a brief history of games that have changed our world for the better, or a march towards of a dystopian future. You decide! Covered: games and systems, play and protest, utopia and dystopia.
Colleen Macklin is a game designer, professor at Parsons School of Design and founder and co-director of PETLab (Prototyping Education and Technology Lab). PETLab projects include disaster preparedness games with the Red Cross, the urban activist game Re:Activism and the physical/fiscal... Read More →