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Tuesday, August 1 • 2:30pm - 3:00pm
Playing Outwards: Critical Games in Context

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Games for change are often hyped as magical objects with inherent powers: the power to teach something, to change behaviors, to foster empathy, to encourage action. The hope is to leverage their digital reproducibility to reach a massive user base and automatically perform the work of social change. Starting from Molleindustria's recent projects, I'll expand the scope of critical gamemaking beyond the fetishized content and toward the politics of game platforms, play spaces, and gamers.

avatar for Paolo Pedercini

Paolo Pedercini

Paolo Pedercini is a game developer, artist and educator. He teaches digital media production and experimental game design at the School of Art at Carnegie Mellon University. Since 2003 he works under the project name “Molleindustria” producing provocative games addressing issues... Read More →

Tuesday August 1, 2017 2:30pm - 3:00pm EDT
Tishman Auditorium