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Wednesday, August 2 • 1:30pm - 2:15pm
Journalism360: New Futures for Interactive News

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The arrival of consumer-facing VR technologies makes truly immersive journalism experiences is an exciting possibility. However, realizing the potential of VR in journalism will require combining skill sets and expertise across industries that have rarely intersected. This "Collaboratoy" break out session will provide attendees an opportunity to match up with other VR for Change attendees and explore how insights from the games industry, news industry, research, public policy, and advocacy circles could create whole new kinds of journalists experiences, all in a rapid-fire hour of brainstorming.

Speakers
avatar for Heather Chaplin

Heather Chaplin

Founding Director, Journalism+ Design at The New School
Heather Chaplin is the founding director of the Journalism + Design program at The New School and the author of Reckless Years: A Diary of Love and Madness (Simon & Schuster, 2017.) She covered videogames for many outlets including All Things Considered and The New York Times. She is the recipient of more than $2 million in media innovation... Read More →
avatar for Mitch Gelman

Mitch Gelman

CTO, The Newseum
Mitch Gelman is CTO at the Newseum, where he has guided the development of VR experiences around some of the Newseum's most exciting artifacts, including the Berlin Wall and the Unabomber's cabin. As a reporter at New York Newsday, he was part of a team that earned a Pulitzer Pri... Read More →
avatar for Lindsay Grace

Lindsay Grace

Founding Director and Associate Professor, American University Game Lab
Lindsay is associate professor and founding director of the American University Game Lab and Studio. Widely published on games, his work has been featured on Al Jazeera, several National Public Radio Affiliates and awarded by a variety of organizations. He has showcased his game... Read More →
avatar for Ryan Green

Ryan Green

Co-Owner / Narrative Designer, Numinous Games
Ryan is an artist and videogame designer, currently focused on creating narrative VR experiences. Ryan currently serves as Head of Narrative for Numinous Games, a studio he co-founded. Numinous Games first title, That Dragon, Cancer, was created as a poetic memorial to Ryan and... Read More →
avatar for Amy Green

Amy Green

Writer and Game Designer, Numinous Games
Amy Green was a contributing writer, narrative designer and voice actor for That Dragon, Cancer, a video game created about her son Joel’s battle with cancer. She continues to work for Numinous Games as a writer and game designer on the studio's current projects. In addition to h... Read More →
avatar for Samantha Quick

Samantha Quick

360 Editor, The New York Times
Samantha has been focused on the VR industry for over 2 years crafting interactivity into 360 videos and games. She is currently a video journalist at The New York Times where she edits and produces videos for The Daily 360.


Wednesday August 2, 2017 1:30pm - 2:15pm
Cafeteria

Attendees (25)